Attackdex (Meta, 1)

From Compile Worlds

(image)

This page is under construction.

Please feel free to add any Compile Worlds moves, spells or weapons to these lists.
tagged since May 20, 2012


Raffine's spells:

  • Shower, Hail, Snow, Avalanche
  • Spark, Firework, Discharge, Thunderstorm
  • Flame, Rage Sun, Rainbow
  • ^ put this in the main list later

Witch's spells:

  • Meteor
  • Tachyon
  • Black Hole
  • Quasar
  • Big Bang
  • Don'en(??)
  • Thunder
  • Ice Freeze
  • ^ put this in the main list later

Moves

  • Haganshou (Trans. Rock Crushing Palm Strike)
    • Used by: Rulue
    • Description: Rulue makes a vague fist and then strikes with it at a decent velocity.
    • Where obtained: Rulue probably learned this as part of her rigorous martial arts training.
    • In the Games: Chain 2 attack (Pre-Fever), 1st attack animation (Post-Fever).
  • Fuujinkyaku (Trans. Fuujin Kick)
    • Used by: Rulue
    • Description: A fast kick to the upper body with a delayed start.
    • Where obtained: Rulue probably learned this as part of her rigorous martial arts training.
    • Etymology: Fuujin is a Japanese deity that represents the wind.
    • In the Games: ? (Pre-Fever), 2nd attack animation (Post-Fever).
  • Fire Breath
    • Used by: Draco
    • Element: Fire
    • Description: Draco breathes fire at her victim in a large stream.
    • Where obtained: This ability comes naturally to Draco due to her Draconian heritage.
    • Etymology: Fire breathing
    • In the Games: 1st attack animation (Post-Fever).
  • Burning Breath
    • Used by: Draco
    • Element: Fire
    • Description: Draco breathes fire at her victim in a bursting cloud in an attempt to burn them.
    • Where obtained: This ability comes naturally to Draco due to her Draconian heritage.
    • Etymology: Similar to "Fire Breath"
    • In the Games: 2nd attack animation (Post-Fever).
  • Fish Tail-slap
    • Used by: Seriri
    • Description: Seriri slaps the target with the end of her tail, leaving a rather nasty mark.
    • Etymology: From "a single massive fish tail".
  • Sho Uppercut
    • Used by: Sho
    • Description: An uppercut with fueled speed from Sho's wind.
  • Craie Lance
    • Used by: Ms. Accord
    • Description: Accord throws a piece of chalk at the target.
    • Etymology: From Craie; "Chalk".
    • In the Games: 3rd Attack Animation (Fever 2-20th)
  • Sho Lowkick
    • Used by: Sho
    • Description: A low kick used by Sho in SHAME.
  • Accord Lance
    • Used by: Ecolo
    • Description: Ecolo grabs Ms. Accord and throws her across the room, hoping to hit someone with her.
    • Etymology: From Accord's -Lance attacks.
(image)
This short list needs expanding.  
tagged since unspecified date

Spells

  • Fire
    • Used by: Arle, Zeta
    • Element: Fire
    • Description: The user launches a fireball at the target, dealing decent damage.
    • Where Obtained: The first magic spell Arle ever learned in Magical Kindergarten. Zeta, being a clone of Arle, knew it naturally.
    • In the Games: Chain 2 attack (Pre-Fever), 1st attack animation (Post-Fever)
  • Ice Storm
    • Used by: Arle, Zeta
    • Element: Ice
    • Description: The user summons a storm of large snowflakes and hail that is directed at the target, dealing decent damage.
    • Where Obtained: The second magic spell Arle learned in Magical Kindergarten. Zeta, being a clone of Arle, knew it naturally.
    • In the Games: Chain 3 attack (Pre-Fever), 2nt attack animation (Post-Fever)
  • Diacute
    • Used by: Arle, Zeta
    • Description: The user raises the acuteness, and therefore potency of their next attack. Multiple casts increase the acuteness even further.
    • Where Obtained: The third magic spell Arle learned in Magical Kindergarten. Zeta, being a clone of Arle, knew it naturally.
    • Etymology: From "di-", double, and "acute".
    • In the Games: Chain 4 attack (Pre-Fever), Repeater Voice clip (Post-Fever). It's worth noting that Schezo Wegey can use this in the Madou Monogatari games.
  • Brain Dumbed
    • Used by: Arle, Zeta
    • Description: The user lowers the target's acuteness and may even disable their ability to use higher level spells.
    • Where Obtained: The fourth magic spell Arle learned in Magical Kindergarten. Zeta, being a clone of Arle, knew it naturally.
    • In the Games: Chain 5 attack (Pre-Fever), 3rd attack animation (Fever 2 and beyond)
  • Jugem
    • Used by: Arle
    • Element: Bomb
    • Description: The user causes a massive magical explosion.
    • Where Obtained: The fifth magic spell Arle learned in Magical Kindergarten.
    • In the Games: Chain 6 attack (Pre-Fever), 4th attack animation (20th Anniversary)
  • Bayoen
    • Used by: Arle
    • Description: The user brings forth a huge beam of energy to rain down on the area around them. Also causes flowers to bloom.
    • Where Obtained: The final magic spell Arle learned in Magical Kindergarten.
    • In the Games: Chain 7+ attack (Pre-Fever), 5th attack animation (Post-Fever)
  • Thunder
    • Used by: Arle, Witch
    • Element: Electric
    • Description: The user launches a thunder bolt at the target, dealing moderate damage.
    • Where Obtained: A spell Arle learned while practicing magic in Primp. Witch had mastered it long before then, however.
    • In the Games: Chain 3 attack (TSU PC98 Witch), 3rd attack animation (Fever 1 Arle)
  • Heaven's Ray
    • Used by: Arle, Lagnus
    • Element: Holy
    • Description: A ray from the heavens is summoned by the user to hurt the foe.
    • Where Obtained: A spell Arle learned while practicing magic in Primp. Lagnus mastered it earlier due to his training as a hero.
    • In the Games: 4th attack animation (Fever 1-7)
  • Juggernaut
    • Used by: Satan
    • Element: Fire
    • Description: The user summons three large fireballs and aims them at the target continuously.
    • In the Games: Chain 5 Attack (SUN/Minna), 2nd attack animation (Post-Fever)
  • Moonlight
    • Used by: Doppelganger Arle
    • Description: The user heals the wounds of a target with the power of the moonlight.
  • Grand Fire
    • Used by: Daichi
    • Element: Fire
    • Description: The user summons a massive column of Fire to sear the target.
    • In the Games: Attack from Puyo Wars used by Daichi. Obtained via currently unknown means.
  • Saint's Bang(?)
    • Used by: Daichi
    • Element: Holy
    • Description: The user summons a massive column of Light to pierce the target. Similar to Bayoen-type attacks.
    • In the Games: Attack from Puyo Wars used by Daichi. Default attack.
  • Earthquake
    • Used by: Daichi
    • Element: Earth
    • Description: The user stabs the ground to cause a violent earthquake to occur.
    • Where Obtained: Daichi learned advanced Earth manipulation through temporarily being a one in SHAME.
  • Spell-cant-remember-the-name-of-blatantly-stolen-from-Golden-Sun
    • Used by: Daichi
    • Element: Earth
    • Description: The user telepathically tosses rocks at the opponent.
    • Where Obtained: Daichi learned advanced Earth manipulation through temporarily being a one in SHAME.
    • In the Games: Psyenergy attack from Golden Sun.
  • Acid Rain
    • Used by: Marin
    • Element: Water, Poison
    • Description: The user causes rain to fall, mixing it with other debris to pollute it and make it harmful.
  • Blast Beam
    • Used by: Amitie
    • Element: Water(?)
    • Description: The user fires a beam (of bubbles?) that deals decent damage to its target.
    • Where Obtained: A spell Amitie learned in Primp Magic School after gaining more experience in using magic proficiently.
    • In the Games: 2nd attack animation (15th, 7)
  • Cyclone Whirl
    • Used by: Amitie
    • Element: Wind
    • Description: The user stirs up a powerful cyclones with wind speeds that can cut the opponent.
    • Where Obtained: A spell Amitie learned after studying magic even more. Possibly a result of the Red Amitie transformation.
    • In the Games: 2nd attack animation (20th)
  • Fairy Fair
    • Used by: Amitie
    • Element: Holy
    • Description: The user brings forth a huge beam of energy to rain down on the area around them. Also makes the user sparkly.
    • Where Obtained: The fourth spell Amitie learned during her first classes at Primp Magic School. Similar to Bayoen.
    • In the Games: 4th attack animation (Fever-20th)
  • Lampo
    • Used by: Rider
    • Element: Electric
    • Description: The user electrocutes the target with a weak lightning bolt.
    • Where Obtained: A spell learned by Rider at Primp Magic School.
    • Etymology: Italian for "Lightning".
    • In the Games: 2nd Attack Animation (Fever 1)
  • Tempesta
    • Used by: Rider
    • Element: Electric
    • Description: The user summons a storm cloud to drop lightning on the target.
    • Where Obtained: A spell learned by Rider at Primp Magic School.
    • Etymology: Italian for "Tempest".
    • In the Games: 5th Attack Animation (Fever 1)
  • Asmalte
    • Used by: Sig
    • Element: Nature
    • Description: The user digs their claw into the ground, generating a large, slow moving shockwave along the ground.
    • Where Obtained: A spell learned by Sig at Primp Magic School while he was unaware of his origins.
    • Etymology: From an alternate name for smalt.
    • In the Games: 2nd attack animation (15th, 7)
  • Celestial
    • Used by: Sig
    • Element: Nature
    • Description: A shower of sparkling energy orbs is released from a larger orb generated by the user. Orb remains stationary once positioned.
    • Where Obtained: A spell learned by Sig at Primp Magic School while he was unaware of his origins.
    • In the Games: 4th attack animation (Fever 2-20th)
  • Hydrangea
    • Used by: Sig
    • Element: Nature(?)
    • Description: The user gathers a sphere of energy in their hands and throws it at the target. The power of the attack is heightened if book demon or Ekoro cells are present in the user.
    • Where Obtained: A spell that comes to Sig naturally due to his past with Strange Klug and the book demon.
    • In the Games: 5th attack animation (Fever 2-20th)
  • Ursa Major
  • Holy DINNER Laser
    • Used by: White Feli
    • Element: Holy, DINNER
    • Description: The user fires a sacred, DINNER-infused beam at the target, possibly leaving them hungry.
    • Where Obtained: Feli learned this technique upon her ascension to White Feli.
  • Pomegranate
    • Used by: Strange Klug
    • Element: ???
    • Description: The user summons a series of oddly shaped red blobs, which then swarm around the user like a shield and fire individually at targets.
    • In the Games: 4th Attack Animation (Fever 2, 7)
  • Meteor
    • Used by: Lord Marcus XXXIX, Witch
    • Element: Space
    • Description: The user summons a meteor to strike the target with great force.
    • In the Games: Chain 2 attack (SUN Witch), 1st Attack Animation (20th Witch)
  • Sine
    • Used by: Ringo, Theta
    • Element: Math
    • Description: A marble-sized energy sphere is synthesized from the users fingertips and launched at a foe with rapid fire capabilities.
    • Where Obtained: A spell Ringo realized when Eltia helped wake up her sleeping power.
    • In the Games: 1st attack animation (7, 20th)
  • Cosine
    • Used by: Ringo, Theta
    • Element: Math
    • Description: A baseball-sized sphere is synthesized from the users fingertips or palms and launched at a foe with rapid fire capabilities. More powerful than Sine.
    • Where Obtained: A spell Ringo realized when Eltia helped wake up her sleeping power.
    • In the Games: 2nd attack animation (7, 20th)
  • Tangent
    • Used by: Ringo, Theta
    • Element: Math
    • Description: A beam is fired from a hexagonal space around the user. Rapid fire capable, but slower than Sine/Cosine.
    • Where Obtained: A spell Ringo realized when Eltia helped wake up her sleeping power.
    • In the Games: 3rd attack animation (7, 20th)
  • Integral
    • Used by: Ringo
    • Element: Math
    • Description: Ringo swings her math text book, creating a large shockwave that travels to the foe.
    • Where Obtained: A spell Ringo realized when Eltia helped wake up her sleeping power.
    • In the Games: 4th attack animation (7, 20th)
  • Permutation
    • Used by: Ringo
    • Element: Math
    • Description: The user brings forth a huge beam of energy to rain down on the area around them. Similar to Bayoen.
    • Where Obtained: A spell Ringo realized on her own during the time between The Meteor Arc and SHAME.
    • In the Games: 1st attack animation (7, 20th)
  • <attack> I
  • <attack> II
  • <attack> III
  • Crystal <attack>
    • Used by: Nanako, Beta, Theta, Omega
    • Element: Crystal
    • Description: A crystal version of the attack, generated using Nanako's crystal method. Slightly more powerful than normal variations of the spell.
    • Where Obtained: Theta and Beta learned how to use Crystal magic from Nanako. Omega learned it through absorbing Theta and Beta.
  • Crystal Locus
    • Used by: Nanako, Beta, Theta, Omega
    • Element: Crystal
    • Description: The user summons a powerful crystal-magic barrier to absorb attacks.
    • Where Obtained: Theta and Beta learned how to use Crystal magic from Nanako. Omega learned it through absorbing Theta and Beta.
  • Searing Wave
  • Santa Vendette
    • Used by: Mikki
    • Element: Holy
    • Description: A large, bright David's Star appears in front of the caster, shooting an array of beams and star projectiles of light at the target.
  • Liar
    • Used by: Ecolo
    • Element: Dark
    • Description: A marble-sized blob of darkness is synthesized from the users palm and launched at a foe with rapid fire capabilities. Similar to Sine.
    • Where Obtained: A knock off of Ringo's Sine developed from an unusual fascination with her.
    • In the Games: 1st attack animation (7, 20th)
  • Swindle
    • Used by: Ecolo
    • Element: Dark
    • Description: A baseball-sized blob of darkness is synthesized from the users palm and launched at a foe with rapid fire capabilities. More powerful than Liar. Similar to Cosine.
    • Where Obtained: A knock off of Ringo's Cosine developed from an unusual fascination with her.
    • In the Games: 2nd attack animation (7, 20th)
  • Fake Speech
    • Used by: Ecolo
    • Element: Dark
    • Description: Ecolo changes the sound of his voice to mimic another in order to deceive the intended audience.
    • In the Games: 3rd attack animation (7, 20th)
  • Lovely Trick
    • Used by: Ecolo
    • Element: Dark
    • Description: 4 copies of Ecolo made of dark energy emit from him and start wildly thrashing about, knocking around anyone in their path without enough wits to counter them.
    • In the Games: 4th attack animation (7, 20th)
  • Black Hole
    • Used by: Ecolo and Theta combined
    • Description: A Black hole is created by the users power combined.
    • In the Games: Chain 5 attack (SUN Witch), 5th Chain Animation (Fever Popoi), 3rd Chain Animation (20th Witch)
  • Perfect Jugem
    • Used by: Zeta
    • Element: Bomb
    • Description: The user causes a massive magical explosion. Significantly more powerful than normal Jugem.
    • Where Obtained: Zeta's Jugem is amplified in power by Ekoro cells in her body.
  • Perfect Bayoen
    • Used by: Zeta, Omega
    • Description: The user brings forth a huge beam of energy to rain down on the area around them. More powerful and larger blast radius than normal Bayoen.
    • Where Obtained: Zeta's Bayoen is amplified in power by Ekoro cells in her body. Omega learns it through absorbing Zeta.
  • Gaia Cube
  • Dead Impact
    • Used by: Angol Mois
    • Description: A portal opens to reveal a surge of meteors blasting through at high velocities.
    • Where Obtained: An attack known by Angol's Beast Form, relearned through the study of magic and metalevels in the Abyss.
    • In the Games: Attack from Puyo Wars used by Angol Mois in Chapter 26.
  • Hell Laser
    • Used by: Angol Mois
    • Element: Dark
    • Description: The user fires a sizable beam from their palm, causing high damage.
    • Where Obtained: An attack known by Angol's Beast Form, relearned through the study of magic and metalevels in the Abyss.
    • In the Games: Attack from Puyo Wars used by Angol Mois in Chapter 26.
  • Blitzkrieg
    • Used by: Angol Mois
    • Element: Dark
    • Description: A rain of missile bombs made of dark energy appears from the sky to fall and explode upon anyone underneath them.
    • Where Obtained: An attack Angol learned through the study of magic and metalevels in the Abyss. It is inspired by Angol's source material.
  • Light/Holy Arrows
    • Used by: Lagnus
    • Element: Holy
    • Description: A storm of arrows made of light appears to pierce the target.
    • Where Obtained: An attack Lagnus learned as part of his Hero's Training.
    • In the Games: Attack from Madou Monogatari (Sega Saturn) used by Lagnus. Called "Holy Arrow" in game.
  • Newton's Nemesis

Weapons

(image)
This short list needs expanding.  
tagged since unspecified date

Vehicles