Attackdex (Meta, 1)

From Compile Worlds

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<[#ontology [kind meta]]>
<[#ontology [kind meta]]>
{{WIP|May 20, 2012|Please feel free to add any [[Compile Worlds]] moves, spells or weapons to these lists.}}
{{WIP|May 20, 2012|Please feel free to add any [[Compile Worlds]] moves, spells or weapons to these lists.}}
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Raffine's spells: Hail, Spark, Avalanche, Firework, Rainbow, Shower, Thunderstorm, Snow, Rage Sun, Flame, Discharge
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*^ put this in the main list later
== Moves ==
== Moves ==

Revision as of 11:18, 20 September 2015

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This page is under construction.

Please feel free to add any Compile Worlds moves, spells or weapons to these lists.
tagged since May 20, 2012


Raffine's spells: Hail, Spark, Avalanche, Firework, Rainbow, Shower, Thunderstorm, Snow, Rage Sun, Flame, Discharge

  • ^ put this in the main list later

Moves

  • Haganshou (Trans. Rock Crushing Palm Strike)
    • Used by: Rulue
    • Description: Rulue makes a vague fist and then strikes with it at a decent velocity.
    • Where obtained: Rulue probably learned this as part of her rigorous martial arts training.
    • In the Games: Chain 2 attack (Pre-Fever), 1st attack animation (Post-Fever).
  • Fuujinkyaku (Trans. Fuujin Kick)
    • Used by: Rulue
    • Description: A fast kick to the upper body with a delayed start.
    • Where obtained: Rulue probably learned this as part of her rigorous martial arts training.
    • Etymology: Fuujin is a Japanese deity that represents the wind.
    • In the Games: ? (Pre-Fever), 2nd attack animation (Post-Fever).
  • Fire Breath
    • Used by: Draco
    • Element: Fire
    • Description: Draco breathes fire at her victim in a large stream.
    • Where obtained: This ability comes naturally to Draco due to her Draconian heritage.
    • Etymology: Fire breathing
    • In the Games: 1st attack animation (Post-Fever).
  • Burning Breath
    • Used by: Draco
    • Element: Fire
    • Description: Draco breathes fire at her victim in a bursting cloud in an attempt to burn them.
    • Where obtained: This ability comes naturally to Draco due to her Draconian heritage.
    • Etymology: Similar to "Fire Breath"
    • In the Games: 2nd attack animation (Post-Fever).
  • Fish Tail-slap
    • Used by: Seriri
    • Description: Seriri slaps the target with the end of her tail, leaving a rather nasty mark.
    • Etymology: From "a single massive fish tail".
  • Sho Uppercut
    • Used by: Sho
    • Description: An uppercut with fueled speed from Sho's wind.
  • Craie Lance
    • Used by: Ms. Accord
    • Description: Accord throws a piece of chalk at the target.
    • Etymology: From Craie; "Chalk".
    • In the Games: 3rd Attack Animation (Fever 2-20th)
  • Sho Lowkick
    • Used by: Sho
    • Description: A low kick used by Sho in SHAME.
  • Accord Lance
    • Used by: Ecolo
    • Description: Ecolo grabs Ms. Accord and throws her across the room, hoping to hit someone with her.
    • Etymology: From Accord's -Lance attacks.
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This short list needs expanding.  
tagged since unspecified date

Spells

  • Fire
    • Used by: Arle, Zeta
    • Element: Fire
    • Description: The user launches a fireball at the target, dealing decent damage.
    • Where Obtained: The first magic spell Arle ever learned in Magical Kindergarten. Zeta, being a clone of Arle, knew it naturally.
    • In the Games: Chain 2 attack (Pre-Fever), 1st attack animation (Post-Fever)
  • Ice Storm
    • Used by: Arle, Zeta
    • Element: Ice
    • Description: The user summons a storm of large snowflakes and hail that is directed at the target, dealing decent damage.
    • Where Obtained: The second magic spell Arle learned in Magical Kindergarten. Zeta, being a clone of Arle, knew it naturally.
    • In the Games: Chain 3 attack (Pre-Fever), 2nt attack animation (Post-Fever)
  • Diacute
    • Used by: Arle, Zeta
    • Description: The user raises the acuteness, and therefore potency of their next attack. Multiple casts increase the acuteness even further.
    • Where Obtained: The third magic spell Arle learned in Magical Kindergarten. Zeta, being a clone of Arle, knew it naturally.
    • Etymology: From "di-", double, and "acute".
    • In the Games: Chain 4 attack (Pre-Fever), Repeater Voice clip (Post-Fever). It's worth noting that Schezo Wegey can use this in the Madou Monogatari games.
  • Brain Dumbed
    • Used by: Arle, Zeta
    • Description: The user lowers the target's acuteness and may even disable their ability to use higher level spells.
    • Where Obtained: The fourth magic spell Arle learned in Magical Kindergarten. Zeta, being a clone of Arle, knew it naturally.
    • In the Games: Chain 5 attack (Pre-Fever), 3rd attack animation (Fever 2 and beyond)
  • Jugem
    • Used by: Arle
    • Element: Bomb
    • Description: The user causes a massive magical explosion.
    • Where Obtained: The fifth magic spell Arle learned in Magical Kindergarten.
    • In the Games: Chain 6 attack (Pre-Fever), 4th attack animation (20th Anniversary)
  • Bayoen
    • Used by: Arle
    • Description: The user brings forth a huge beam of energy to rain down on the area around them. Also causes flowers to bloom.
    • Where Obtained: The final magic spell Arle learned in Magical Kindergarten.
    • In the Games: Chain 7+ attack (Pre-Fever), 5th attack animation (Post-Fever)
  • Thunder
    • Used by: Arle, Witch
    • Element: Electric
    • Description: The user launches a thunder bolt at the target, dealing moderate damage.
    • Where Obtained: A spell Arle learned while practicing magic in Primp. Witch had mastered it long before then, however.
    • In the Games: Chain 3 attack (TSU PC98 Witch), 3rd attack animation (Fever 1 Arle)
  • Heaven's Ray
    • Used by: Arle, Lagnus
    • Element: Holy
    • Description: A ray from the heavens is summoned by the user to hurt the foe.
    • Where Obtained: A spell Arle learned while practicing magic in Primp. Lagnus mastered it earlier due to his training as a hero.
    • In the Games: 4th attack animation (Fever 1-7)
  • Juggernaut
    • Used by: Satan
    • Element: Fire
    • Description: The user summons three large fireballs and aims them at the target continuously.
    • In the Games: Chain 5 Attack (SUN/Minna), 2nd attack animation (Post-Fever)
  • Moonlight
    • Used by: Doppelganger Arle
    • Description: The user heals the wounds of a target with the power of the moonlight.
  • Grand Fire
    • Used by: Daichi
    • Element: Fire
    • Description: The user summons a massive column of Fire to sear the target.
    • In the Games: Attack from Puyo Wars used by Daichi. Obtained via currently unknown means.
  • Saint's Bang(?)
    • Used by: Daichi
    • Element: Holy
    • Description: The user summons a massive column of Light to pierce the target. Similar to Bayoen-type attacks.
    • In the Games: Attack from Puyo Wars used by Daichi. Default attack.
  • Earthquake
    • Used by: Daichi
    • Element: Earth
    • Description: The user stabs the ground to cause a violent earthquake to occur.
    • Where Obtained: Daichi learned advanced Earth manipulation through temporarily being a one in SHAME.
  • Spell-cant-remember-the-name-of-blatantly-stolen-from-Golden-Sun
    • Used by: Daichi
    • Element: Earth
    • Description: The user telepathically tosses rocks at the opponent.
    • Where Obtained: Daichi learned advanced Earth manipulation through temporarily being a one in SHAME.
    • In the Games: Psyenergy attack from Golden Sun.
  • Acid Rain
    • Used by: Marin
    • Element: Water, Poison
    • Description: The user causes rain to fall, mixing it with other debris to pollute it and make it harmful.
  • Blast Beam
    • Used by: Amitie
    • Element: Water(?)
    • Description: The user fires a beam (of bubbles?) that deals decent damage to its target.
    • Where Obtained: A spell Amitie learned in Primp Magic School after gaining more experience in using magic proficiently.
    • In the Games: 2nd attack animation (15th, 7)
  • Cyclone Whirl
    • Used by: Amitie
    • Element: Wind
    • Description: The user stirs up a powerful cyclones with wind speeds that can cut the opponent.
    • Where Obtained: A spell Amitie learned after studying magic even more. Possibly a result of the Red Amitie transformation.
    • In the Games: 2nd attack animation (20th)
  • Fairy Fair
    • Used by: Amitie
    • Element: Holy
    • Description: The user brings forth a huge beam of energy to rain down on the area around them. Also makes the user sparkly.
    • Where Obtained: The fourth spell Amitie learned during her first classes at Primp Magic School. Similar to Bayoen.
    • In the Games: 4th attack animation (Fever-20th)
  • Lampo
    • Used by: Rider
    • Element: Electric
    • Description: The user electrocutes the target with a weak lightning bolt.
    • Where Obtained: A spell learned by Rider at Primp Magic School.
    • Etymology: Italian for "Lightning".
    • In the Games: 2nd Attack Animation (Fever 1)
  • Tempesta
    • Used by: Rider
    • Element: Electric
    • Description: The user summons a storm cloud to drop lightning on the target.
    • Where Obtained: A spell learned by Rider at Primp Magic School.
    • Etymology: Italian for "Tempest".
    • In the Games: 5th Attack Animation (Fever 1)
  • Asmalte
    • Used by: Sig
    • Element: Nature
    • Description: The user digs their claw into the ground, generating a large, slow moving shockwave along the ground.
    • Where Obtained: A spell learned by Sig at Primp Magic School while he was unaware of his origins.
    • Etymology: From an alternate name for smalt.
    • In the Games: 2nd attack animation (15th, 7)
  • Celestial
    • Used by: Sig
    • Element: Nature
    • Description: A shower of sparkling energy orbs is released from a larger orb generated by the user. Orb remains stationary once positioned.
    • Where Obtained: A spell learned by Sig at Primp Magic School while he was unaware of his origins.
    • In the Games: 4th attack animation (Fever 2-20th)
  • Hydrangea
    • Used by: Sig
    • Element: Nature(?)
    • Description: The user gathers a sphere of energy in their hands and throws it at the target. The power of the attack is heightened if book demon or Ekoro cells are present in the user.
    • Where Obtained: A spell that comes to Sig naturally due to his past with Strange Klug and the book demon.
    • In the Games: 5th attack animation (Fever 2-20th)
  • Ursa Major
  • Holy DINNER Laser
    • Used by: White Feli
    • Element: Holy, DINNER
    • Description: The user fires a sacred, DINNER-infused beam at the target, possibly leaving them hungry.
    • Where Obtained: Feli learned this technique upon her ascension to White Feli.
  • Pomegranate
    • Used by: Strange Klug
    • Element: ???
    • Description: The user summons a series of oddly shaped red blobs, which then swarm around the user like a shield and fire individually at targets.
    • In the Games: 4th Attack Animation (Fever 2, 7)
  • Meteor
    • Used by: Lord Marcus XXXIX, Witch
    • Element: Space
    • Description: The user summons a meteor to strike the target with great force.
    • In the Games: Chain 2 attack (SUN Witch), 1st Attack Animation (20th Witch)
  • Sine
    • Used by: Ringo, Theta
    • Element: Math
    • Description: A marble-sized energy sphere is synthesized from the users fingertips and launched at a foe with rapid fire capabilities.
    • Where Obtained: A spell Ringo realized when Eltia helped wake up her sleeping power.
    • In the Games: 1st attack animation (7, 20th)
  • Cosine
    • Used by: Ringo, Theta
    • Element: Math
    • Description: A baseball-sized sphere is synthesized from the users fingertips or palms and launched at a foe with rapid fire capabilities. More powerful than Sine.
    • Where Obtained: A spell Ringo realized when Eltia helped wake up her sleeping power.
    • In the Games: 2nd attack animation (7, 20th)
  • Tangent
    • Used by: Ringo, Theta
    • Element: Math
    • Description: A beam is fired from a hexagonal space around the user. Rapid fire capable, but slower than Sine/Cosine.
    • Where Obtained: A spell Ringo realized when Eltia helped wake up her sleeping power.
    • In the Games: 3rd attack animation (7, 20th)
  • Integral
    • Used by: Ringo
    • Element: Math
    • Description: Ringo swings her math text book, creating a large shockwave that travels to the foe.
    • Where Obtained: A spell Ringo realized when Eltia helped wake up her sleeping power.
    • In the Games: 4th attack animation (7, 20th)
  • Permutation
    • Used by: Ringo
    • Element: Math
    • Description: The user brings forth a huge beam of energy to rain down on the area around them. Similar to Bayoen.
    • Where Obtained: A spell Ringo realized on her own during the time between The Meteor Arc and SHAME.
    • In the Games: 1st attack animation (7, 20th)
  • <attack> I
  • <attack> II
  • <attack> III
  • Crystal <attack>
    • Used by: Nanako, Beta, Theta, Omega
    • Element: Crystal
    • Description: A crystal version of the attack, generated using Nanako's crystal method. Slightly more powerful than normal variations of the spell.
    • Where Obtained: Theta and Beta learned how to use Crystal magic from Nanako. Omega learned it through absorbing Theta and Beta.
  • Crystal Locus
    • Used by: Nanako, Beta, Theta, Omega
    • Element: Crystal
    • Description: The user summons a powerful crystal-magic barrier to absorb attacks.
    • Where Obtained: Theta and Beta learned how to use Crystal magic from Nanako. Omega learned it through absorbing Theta and Beta.
  • Searing Wave
  • Santa Vendette
    • Used by: Mikki
    • Element: Holy
    • Description: A large, bright David's Star appears in front of the caster, shooting an array of beams and star projectiles of light at the target.
  • Liar
    • Used by: Ecolo
    • Element: Dark
    • Description: A marble-sized blob of darkness is synthesized from the users palm and launched at a foe with rapid fire capabilities. Similar to Sine.
    • Where Obtained: A knock off of Ringo's Sine developed from an unusual fascination with her.
    • In the Games: 1st attack animation (7, 20th)
  • Swindle
    • Used by: Ecolo
    • Element: Dark
    • Description: A baseball-sized blob of darkness is synthesized from the users palm and launched at a foe with rapid fire capabilities. More powerful than Liar. Similar to Cosine.
    • Where Obtained: A knock off of Ringo's Cosine developed from an unusual fascination with her.
    • In the Games: 2nd attack animation (7, 20th)
  • Fake Speech
    • Used by: Ecolo
    • Element: Dark
    • Description: Ecolo changes the sound of his voice to mimic another in order to deceive the intended audience.
    • In the Games: 3rd attack animation (7, 20th)
  • Lovely Trick
    • Used by: Ecolo
    • Element: Dark
    • Description: 4 copies of Ecolo made of dark energy emit from him and start wildly thrashing about, knocking around anyone in their path without enough wits to counter them.
    • In the Games: 4th attack animation (7, 20th)
  • Black Hole
    • Used by: Ecolo and Theta combined
    • Description: A Black hole is created by the users power combined.
    • In the Games: Chain 5 attack (SUN Witch), 5th Chain Animation (Fever Popoi), 3rd Chain Animation (20th Witch)
  • Perfect Jugem
    • Used by: Zeta
    • Element: Bomb
    • Description: The user causes a massive magical explosion. Significantly more powerful than normal Jugem.
    • Where Obtained: Zeta's Jugem is amplified in power by Ekoro cells in her body.
  • Perfect Bayoen
    • Used by: Zeta, Omega
    • Description: The user brings forth a huge beam of energy to rain down on the area around them. More powerful and larger blast radius than normal Bayoen.
    • Where Obtained: Zeta's Bayoen is amplified in power by Ekoro cells in her body. Omega learns it through absorbing Zeta.
  • Gaia Cube
  • Dead Impact
    • Used by: Angol Mois
    • Description: A portal opens to reveal a surge of meteors blasting through at high velocities.
    • Where Obtained: An attack known by Angol's Beast Form, relearned through the study of magic and metalevels in the Abyss.
    • In the Games: Attack from Puyo Wars used by Angol Mois in Chapter 26.
  • Hell Laser
    • Used by: Angol Mois
    • Element: Dark
    • Description: The user fires a sizable beam from their palm, causing high damage.
    • Where Obtained: An attack known by Angol's Beast Form, relearned through the study of magic and metalevels in the Abyss.
    • In the Games: Attack from Puyo Wars used by Angol Mois in Chapter 26.
  • Blitzkrieg
    • Used by: Angol Mois
    • Element: Dark
    • Description: A rain of missile bombs made of dark energy appears from the sky to fall and explode upon anyone underneath them.
    • Where Obtained: An attack Angol learned through the study of magic and metalevels in the Abyss. It is inspired by Angol's source material.
  • Light/Holy Arrows
    • Used by: Lagnus
    • Element: Holy
    • Description: A storm of arrows made of light appears to pierce the target.
    • Where Obtained: An attack Lagnus learned as part of his Hero's Training.
    • In the Games: Attack from Madou Monogatari (Sega Saturn) used by Lagnus. Called "Holy Arrow" in game.
  • Newton's Nemesis

Weapons

(image)
This short list needs expanding.  
tagged since unspecified date

Vehicles