Water element (ConceptTopic, 6)
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Being a master of Water element is great for traveling, as you can [[Pokemon|manipulate tidal waves]] or [[Compile Worlds|control the flow of water]] to your liking and swim or surf or what have you to your ultimate destination. | Being a master of Water element is great for traveling, as you can [[Pokemon|manipulate tidal waves]] or [[Compile Worlds|control the flow of water]] to your liking and swim or surf or what have you to your ultimate destination. | ||
- | == Known Water | + | == Known Water Adept == |
*[[Unda]] | *[[Unda]] | ||
*[[Marin]] | *[[Marin]] | ||
*[[Seriri]](?) | *[[Seriri]](?) | ||
*[[Rider]] (Though technically her storm magic can also include [[Electric element]] and [[Wind element]].) | *[[Rider]] (Though technically her storm magic can also include [[Electric element]] and [[Wind element]].) |
Revision as of 07:06, 25 May 2012
Water is an element representing water and the manipulation of thereoff. Traditionally, it is in most RPG element systems as Fire's weakness, without an awesome Status effect to go with it, though Epic Battle Fantasy 3 downgraded Water to a "lame" element status, replacing it with Ice. Some Games have gone as far as making the two interchangeable despite common sense, causing controversy.
Being a master of Water element is great for traveling, as you can manipulate tidal waves or control the flow of water to your liking and swim or surf or what have you to your ultimate destination.
Known Water Adept
- Unda
- Marin
- Seriri(?)
- Rider (Though technically her storm magic can also include Electric element and Wind element.)