Fail (ConceptTopic, 3)
From Compile Worlds
(Difference between revisions)
Revision as of 19:14, 1 April 2008
Fail is the phenomenon caused by lack of win. Fail falls into three categories: fail, epic fail and leopard fail. Fail often arises when you're doing it wrong, epic fail is usually caused by overlooking the obvious, and leopard fail occurs from being so damn unlucky that, not only do you lose the game, but the chances of a flip in spacetime causing your brain to teleport to the Neptune are higher.