La-Mulana (InstanceTopic, 17)

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(Created page with "<[#ontology [kind class] [cats 2D Platformer Indie Video_game]]> '''La-Mulana''' is an indie game created as an homage to the MSX computer system. It is an epic [[Ind...")
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'''La-Mulana''' is an [[indie game]] created as an [[homage]] to the [[MSX]] computer system. It is an epic [[Indiana Jones]]-style adventure through [[20]] massive gameplay areas, organized into [[pair]]s (well, okay, there's only [[19]] if you count the ''Twin Labyrinths'' as one area, but it's still huge). It is comparable to [[Cave Story]] in many ways, including the quality of its graphics and music, the depth of the storyline, the complexity of the gameplay, how seamless the game is as a whole, and how they both got a [[WiiWare]] port with ''even better'' graphics and music.
'''La-Mulana''' is an [[indie game]] created as an [[homage]] to the [[MSX]] computer system. It is an epic [[Indiana Jones]]-style adventure through [[20]] massive gameplay areas, organized into [[pair]]s (well, okay, there's only [[19]] if you count the ''Twin Labyrinths'' as one area, but it's still huge). It is comparable to [[Cave Story]] in many ways, including the quality of its graphics and music, the depth of the storyline, the complexity of the gameplay, how seamless the game is as a whole, and how they both got a [[WiiWare]] port with ''even better'' graphics and music.

Latest revision as of 22:13, 8 May 2013

La-Mulana is an indie game created as an homage to the MSX computer system. It is an epic Indiana Jones-style adventure through 20 massive gameplay areas, organized into pairs (well, okay, there's only 19 if you count the Twin Labyrinths as one area, but it's still huge). It is comparable to Cave Story in many ways, including the quality of its graphics and music, the depth of the storyline, the complexity of the gameplay, how seamless the game is as a whole, and how they both got a WiiWare port with even better graphics and music.