Log:Game engine ideas (Meta, no ontology)
From Compile Worlds
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+ | == Body descriptions == | ||
+ | <[#img [hash 8341T7RQD9HYGBWRJS67Y3Y1D6]]> | ||
+ | *Notation - letters (Uppercase are prefixes, lowercase are suffixes): | ||
+ | **T = top, B = bottom | ||
+ | **S = skirt (loose fitting on bottom half), C = cape/cloak (loose fitting on top half) | ||
+ | **L = left side only, R = right side only (mirrored on diagram due to stage left vs. character left) | ||
+ | **f = front only, b = back only | ||
+ | **s = open at sides; combining with f/b makes it wrap around the sides instead | ||
+ | **l/r = like s, but affect left/right side only | ||
+ | *Notation - numbers | ||
+ | **0 = waistband | ||
+ | **1 = chest/pelvis | ||
+ | **2 = shoulder/hip | ||
+ | **3 = biceps/thigh | ||
+ | **4 = forearm/shin | ||
+ | **5 = wrist/ankle | ||
+ | **6 = palm/sole (and equivalent areas on back) | ||
+ | **7 = fingers/toes (not shown in diagram due to lack of space) | ||
+ | *Examples: | ||
+ | **T0-2 = short sleeved shirt | ||
+ | **T1-B1 = leotard | ||
+ | **T3-5 = [[Hatsune Miku]]'s sleeves | ||
+ | **B1 = panties | ||
+ | **S1 = miniskirt | ||
+ | **S1-2 = Arle's skirt | ||
+ | **S1-3 = Nanako's skirt | ||
+ | **T1-S0s-S5s = Chinadress | ||
+ | **C1b-S3b = [http://www.hardcoregaming101.net/puyo/arlenadja.jpg Arle's YON cape] | ||
+ | |||
== [[Arle Nadja]] == | == [[Arle Nadja]] == | ||
=== Techniques === | === Techniques === | ||
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=== Body === | === Body === | ||
- | *Cloth on T0-2, T5 | + | *Cloth on T0-2, T5 and S1-2. |
- | *Armor on LT2 and | + | *Leather on B5-7. |
+ | *Armor on LT2 and LT1f. |
Revision as of 00:15, 10 February 2012
Body descriptions
ExPar: [#img] is obsolete, use [#embed] instead
- Notation - letters (Uppercase are prefixes, lowercase are suffixes):
- T = top, B = bottom
- S = skirt (loose fitting on bottom half), C = cape/cloak (loose fitting on top half)
- L = left side only, R = right side only (mirrored on diagram due to stage left vs. character left)
- f = front only, b = back only
- s = open at sides; combining with f/b makes it wrap around the sides instead
- l/r = like s, but affect left/right side only
- Notation - numbers
- 0 = waistband
- 1 = chest/pelvis
- 2 = shoulder/hip
- 3 = biceps/thigh
- 4 = forearm/shin
- 5 = wrist/ankle
- 6 = palm/sole (and equivalent areas on back)
- 7 = fingers/toes (not shown in diagram due to lack of space)
- Examples:
- T0-2 = short sleeved shirt
- T1-B1 = leotard
- T3-5 = Hatsune Miku's sleeves
- B1 = panties
- S1 = miniskirt
- S1-2 = Arle's skirt
- S1-3 = Nanako's skirt
- T1-S0s-S5s = Chinadress
- C1b-S3b = Arle's YON cape
Arle Nadja
Techniques
- Fire
- [Fire Rock] (fireball)
- Ice Storm
- [Water Cold Water] (ice pellets)
- Thunder
- [Air Searing Air Cold] (first pair gives lightning, second pair makes it a bolt from the sky)
- Daiacute
- [Cold Life] (cold = homing = accuracy up, life = buff self)
- Brain Damudo
- [Fire Searing] (fire = accuracy down, searing = debuff enemy)
- Hanachikara
- [Rock Life Life Water] (what a lame attack roflz)
- Jugem
- [Water Air Searing Fire Arcane] (water weakens enemy to lightning, then we attack with lightning, then just for good measure set them on fire; final Arcane makes it a beam attack)
- Bayoen
- [Cold Arcane Searing Rock Water] (epic glowing blue bolt barrage! :D)
Elemental Strengths
- Fire, Water level 4
- Searing, Arcane level 3
- Air, Cold level 2
- Life, Rock level 1
- Blade, Shield level 0
Body
- Cloth on T0-2, T5 and S1-2.
- Leather on B5-7.
- Armor on LT2 and LT1f.