Minigame (InstanceClass, 12)
From Compile Worlds
(Difference between revisions)
(Created page with ''''Minigames''' are simple games included in a larger game. That's great, if they're completely optional. But usually, they're mandatory, and of a different genre, which is just ...') |
m (ontology) |
||
Line 1: | Line 1: | ||
+ | <[#ontology [kind class] [cats Video_game]]> | ||
'''Minigames''' are simple games included in a larger game. That's great, if they're completely optional. But usually, they're mandatory, and of a different genre, which is just silly - why the hell do I need to be good at [[Okami|fishing]] when I'm playing a [[platformer]] or [[Touhou Mother|jumping in a minecart]] when I'm playing an [[RPG]]? | '''Minigames''' are simple games included in a larger game. That's great, if they're completely optional. But usually, they're mandatory, and of a different genre, which is just silly - why the hell do I need to be good at [[Okami|fishing]] when I'm playing a [[platformer]] or [[Touhou Mother|jumping in a minecart]] when I'm playing an [[RPG]]? | ||
- | |||
- |
Latest revision as of 11:37, 13 September 2011
Minigames are simple games included in a larger game. That's great, if they're completely optional. But usually, they're mandatory, and of a different genre, which is just silly - why the hell do I need to be good at fishing when I'm playing a platformer or jumping in a minecart when I'm playing an RPG?