Rubberband AI (ConceptTopic, 4)
From Compile Worlds
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'''Rubberband AI''' is where the [[computer-controlled opponent]](s) in a [[video game]] increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in [[RPG]]s because otherwise you'd never get enough [[experience points]] to [[level up]].  | '''Rubberband AI''' is where the [[computer-controlled opponent]](s) in a [[video game]] increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in [[RPG]]s because otherwise you'd never get enough [[experience points]] to [[level up]].  | ||
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Latest revision as of 11:12, 22 July 2011
Rubberband AI is where the computer-controlled opponent(s) in a video game increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in RPGs because otherwise you'd never get enough experience points to level up.

