Rubberband AI (ConceptTopic, 4)

From Compile Worlds

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(Created page with ''''Rubberband AI''' is where the computer-controlled opponent(s) in a video game increase their strength or skill proportional to your own. This can be extremely annoying...')
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<[#ontology [kind topic] [cats Gaming]]>
'''Rubberband AI''' is where the [[computer-controlled opponent]](s) in a [[video game]] increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in [[RPG]]s because otherwise you'd never get enough [[experience points]] to [[level up]].
'''Rubberband AI''' is where the [[computer-controlled opponent]](s) in a [[video game]] increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in [[RPG]]s because otherwise you'd never get enough [[experience points]] to [[level up]].
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[[Category:Gaming]]
 

Latest revision as of 11:12, 22 July 2011

Rubberband AI is where the computer-controlled opponent(s) in a video game increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in RPGs because otherwise you'd never get enough experience points to level up.