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		<id>http://cw.nanako.moe/w/index.php?action=history&amp;feed=atom&amp;title=Sonic_the_Hedgehog_2_%2816-bit%29</id>
		<title>Sonic the Hedgehog 2 (16-bit) - Revision history</title>
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		<updated>2026-05-11T10:14:37Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://cw.nanako.moe/w/index.php?title=Sonic_the_Hedgehog_2_(16-bit)&amp;diff=12517&amp;oldid=prev</id>
		<title>Keiji: moved Sonic the Hedgehog 2 to Sonic the Hedgehog 2 (16-bit)</title>
		<link rel="alternate" type="text/html" href="http://cw.nanako.moe/w/index.php?title=Sonic_the_Hedgehog_2_(16-bit)&amp;diff=12517&amp;oldid=prev"/>
				<updated>2012-04-08T07:46:29Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/wiki/Sonic_the_Hedgehog_2&quot; class=&quot;mw-redirect kind-instance&quot; title=&quot;Sonic the Hedgehog 2 (InstanceTopic, 19)&quot;&gt;Sonic the Hedgehog 2&lt;/a&gt; to &lt;a href=&quot;/wiki/Sonic_the_Hedgehog_2_(16-bit)&quot; title=&quot;Sonic the Hedgehog 2 (16-bit) (InstanceTopic, 19)&quot; class=&quot;kind-instance&quot;&gt;Sonic the Hedgehog 2 (16-bit)&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 07:46, 8 April 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Keiji</name></author>	</entry>

	<entry>
		<id>http://cw.nanako.moe/w/index.php?title=Sonic_the_Hedgehog_2_(16-bit)&amp;diff=12513&amp;oldid=prev</id>
		<title>Chao: /* Zones */</title>
		<link rel="alternate" type="text/html" href="http://cw.nanako.moe/w/index.php?title=Sonic_the_Hedgehog_2_(16-bit)&amp;diff=12513&amp;oldid=prev"/>
				<updated>2012-04-07T05:58:00Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Zones&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
			&lt;col class='diff-marker' /&gt;
			&lt;col class='diff-content' /&gt;
		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:58, 7 April 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Zones ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Zones ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Emerald Hill Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Emerald Hill Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;Wait, didn't we play this level before? Oh wait, that's [[Green Hill Zone|''Green'' Hill]] Zone. Anyway, it doesn't matter all the same, because it's still painfully easy and engraved into your head. Oh, and if that wasn't enough, it's the home of the [[Stupid Little Drill Tank]], one of the most pathetic and retarded bosses in Sonic history.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;Wait, didn't we play this level before? Oh wait, that's [[Green Hill Zone|''Green'' Hill]] Zone. Anyway, it doesn't matter all the same, because it's still painfully easy and engraved into your head. Oh, and if that wasn't enough, it's the home of the [[Stupid Little Drill Tank]], one of the most pathetic and retarded bosses in Sonic history.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Chemical Plant Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Chemical Plant Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;[[I warned you about them stairs, man|We warned you about those stairs]] in the first game, and now they're back to haunt you! We also are required to inform you of an indescribable purple [[water]]-like liquid that you may drown in if [[you're too slow]]. There's also some mean platforms that will just flip underneath you and drop you into said liquid. :&amp;lt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;[[I warned you about them stairs, man|We warned you about those stairs]] in the first game, and now they're back to haunt you! We also are required to inform you of an indescribable purple [[water]]-like liquid that you may drown in if [[you're too slow]]. There's also some mean platforms that will just flip underneath you and drop you into said liquid. :&amp;lt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Aquatic Ruin Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Aquatic Ruin Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;And, not content with having just one water zone, the game pits you right off the bat into yet another level plagued with mammal destroying fluids. There are also annoying pop-up enemies in the walls that try to kill you while you're already short of breath. But hey, if you stay on the high path, then [[it's totally okay]]~&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;And, not content with having just one water zone, the game pits you right off the bat into yet another level plagued with mammal destroying fluids. There are also annoying pop-up enemies in the walls that try to kill you while you're already short of breath. But hey, if you stay on the high path, then [[it's totally okay]]~&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Casino Night Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Casino Night Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;Those thinking Spring Yard Zone was chaotic will not like this next zone. [[Sonic Spinball|Sonic and Pinball physics]] [[Sonic Pinball Party|never quite got along]], but that wont stop the level from forcing you to use these flippers in order to get anywhere. The place is also littered with boring elevator rides and...is that &amp;quot;MILES&amp;quot; I see written on the walls?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;Those thinking Spring Yard Zone was chaotic will not like this next zone. [[Sonic Spinball|Sonic and Pinball physics]] [[Sonic Pinball Party|never quite got along]], but that wont stop the level from forcing you to use these flippers in order to get anywhere. The place is also littered with boring elevator rides and...is that &amp;quot;MILES&amp;quot; I see written on the walls?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Hill Top Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Hill Top Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;Now that you and Tails have gone through all that, you are allured by the setting of another easy hill level...until you break down the wall and see there is speed-platforming segments over lakes of boiling [[lava]]. Yeah, we don't know why it's called Hill Top either, considering you spend more time in the walls.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;Now that you and Tails have gone through all that, you are allured by the setting of another easy hill level...until you break down the wall and see there is speed-platforming segments over lakes of boiling [[lava]]. Yeah, we don't know why it's called Hill Top either, considering you spend more time in the walls.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Mystic Cave Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Mystic Cave Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;The only thing you'll find mystic about this cave is why the [[crystal]]s on the walls and floors look more like [[Mystic Lettuce Zone|lettuce leaves]]. There's also a huge pit with [[spikes]] in one of the acts you can fall into if you're clumsy enough. The hole is inescapable, so Super Sonic should bring a board game with him, just in case an accident happens...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;The only thing you'll find mystic about this cave is why the [[crystal]]s on the walls and floors look more like [[Mystic Lettuce Zone|lettuce leaves]]. There's also a huge pit with [[spikes]] in one of the acts you can fall into if you're clumsy enough. The hole is inescapable, so Super Sonic should bring a board game with him, just in case an accident happens...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Oil Ocean Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Oil Ocean Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;When they said the [[world]] already reached it's peak oil, they weren't kidding: this place probably refines about 99.9% of it! Don't try to go taking a tar bath though. Not only is that unhealthy for Sonic's blue, moist skin, but it also means one less [[HUD|life in the corner of your screen]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;When they said the [[world]] already reached it's peak oil, they weren't kidding: this place probably refines about 99.9% of it! Don't try to go taking a tar bath though. Not only is that unhealthy for Sonic's blue, moist skin, but it also means one less [[HUD|life in the corner of your screen]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&amp;lt;s&amp;gt;[[Hidden Palace Zone]]&amp;lt;/s&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;&amp;lt;s&amp;gt;[[Hidden Palace Zone]]&amp;lt;/s&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;And here, the plot takes a dramatic twist when we learn Tails is actually the guardian of the [[Master Emerald]]! ...Oh wait, you broke it to get into that [[series of tubes]] that doesn't work. [[Derp]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;And here, the plot takes a dramatic twist when we learn Tails is actually the guardian of the [[Master Emerald]]! ...Oh wait, you broke it to get into that [[series of tubes]] that doesn't work. [[Derp]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&amp;lt;s&amp;gt;Wood Zone&amp;lt;/s&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;&amp;lt;s&amp;gt;Wood Zone&amp;lt;/s&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;It's a zone...made of wood...that isn't complete. What did you expect?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;It's a zone...made of wood...that isn't complete. What did you expect?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;&amp;lt;s&amp;gt;[[Genocide City Zone]]&amp;lt;/s&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;&amp;lt;s&amp;gt;[[Genocide City Zone]]&amp;lt;/s&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;YAY MASS MURDER! YAY SONIC FALLING TO HIS DOOM!...Okay moving on.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;YAY MASS MURDER! YAY SONIC FALLING TO HIS DOOM!...Okay moving on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Metropolis Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Metropolis Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;The only zone in the game with 3 acts, evil renegade [[Staryu]] will try to shoot you down with [[Spike Cannon]] while you twist some nuts at extreme speeds...and that sounded totally [[wrong]]. It's also kinda happy and anticlimactic for Eggman's Base, yeah? Well, that's why there's the next zone...&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;The only zone in the game with 3 acts, evil renegade [[Staryu]] will try to shoot you down with [[Spike Cannon]] while you twist some nuts at extreme speeds...and that sounded totally [[wrong]]. It's also kinda happy and anticlimactic for Eggman's Base, yeah? Well, that's why there's the next zone...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Sky Chase and Winged Fortress Zone&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Sky Chase and Winged Fortress Zone&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Yep, the very first pointless [[Tornado]] segment. And all the small animals you free here fall helplessly to their doom anyway when you kill the badniks. Once you get onto the giant airship though, things are a little different. Being the first airship level, it sets the difficulty standard pretty high, so hopefully your blind jumping skills don't suck by this point.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;:Yep, the very first pointless [[Tornado]] segment. And all the small animals you free here fall helplessly to their doom anyway when you kill the badniks. Once you get onto the giant airship though, things are a little different. Being the first airship level, it sets the difficulty standard pretty high, so hopefully your blind jumping skills don't suck by this point.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/del&gt;Death Egg&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/ins&gt;Death Egg&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;;&lt;/del&gt;[[The Ultimate Showdown of Ultimate Destiny]]! Sadly, you wont be force-choking Eggman, because he runs into a giant mech suit and tries to sit on you. Sonic must deal fatal blows to the robot's groin in order to ensure his own safety, since Eggman was actually smart enough not to put any rings nearby. Also beware of evil Sonic robots.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;:&lt;/ins&gt;[[The Ultimate Showdown of Ultimate Destiny]]! Sadly, you wont be force-choking Eggman, because he runs into a giant mech suit and tries to sit on you. Sonic must deal fatal blows to the robot's groin in order to ensure his own safety, since Eggman was actually smart enough not to put any rings nearby. Also beware of evil Sonic robots.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chao</name></author>	</entry>

	<entry>
		<id>http://cw.nanako.moe/w/index.php?title=Sonic_the_Hedgehog_2_(16-bit)&amp;diff=12512&amp;oldid=prev</id>
		<title>Chao: Created page with &quot;&lt;[#ontology [kind topic] [cats Sonic_series 2D Platformer Video_game]]&gt; '''Sonic the Hedgehog 2''' is the second game in the main Sonic series, and one of the most in...&quot;</title>
		<link rel="alternate" type="text/html" href="http://cw.nanako.moe/w/index.php?title=Sonic_the_Hedgehog_2_(16-bit)&amp;diff=12512&amp;oldid=prev"/>
				<updated>2012-04-07T05:56:54Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;[#ontology [kind topic] [cats Sonic_series 2D Platformer Video_game]]&amp;gt; &amp;#39;&amp;#39;&amp;#39;Sonic the Hedgehog 2&amp;#39;&amp;#39;&amp;#39; is the &lt;a href=&quot;/wiki/Two&quot; class=&quot;mw-redirect kind-meta&quot; title=&quot;Two (Meta, no ontology)&quot;&gt;second&lt;/a&gt; game in the main &lt;a href=&quot;/wiki/Sonic_series&quot; title=&quot;Sonic series (ConceptTopic, 4)&quot; class=&quot;kind-concept&quot;&gt;Sonic series&lt;/a&gt;, and one of the most in...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;[#ontology [kind topic] [cats Sonic_series 2D Platformer Video_game]]&amp;gt;&lt;br /&gt;
'''Sonic the Hedgehog 2''' is the [[two|second]] game in the main [[Sonic series]], and one of the most infamous ones. Building upon the [[Sonic the Hedgehog (16-bit)|original]]'s engine and success, the game adds two primary features; the [[spindash]], and [[Tails]], Sonic's &amp;lt;s&amp;gt;gay&amp;lt;/s&amp;gt; [[sidekick]] who can fly and [[Artificial Stupidity|jump around when it isn't necessary]]! It also introduces the &amp;lt;s&amp;gt;damn fourth&amp;lt;/s&amp;gt; [[Puyo Puyo 7|seventh]] [[Chaos Emerald]], thus allowing [[Sonic]] to become [[Super Sonic]]. It also started the trend of having [[zone]]s with only 2 acts each, except [[Metropolis Zone]] and [[Death Egg]], which had to go and ruin it.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
One day after his embarrassing defeat at the hands of Sonic in the previous game, [[Dr. Eggman]] re-watches the entire [[Star Wars]] series and [[hyjummLOL|gets the idea]] to rip off [[Darth Vader]] and build a giant, spherical space station, not really aware [[Gerald Robotnik|his grandfather]] already tried this. Luckily for him though, there's no pesky [[GUN| totalitarianist government]] to get in the way of his plans, and he soon gets to work on building this masterpiece. Meanwhile, Sonic finds Tails fiddling around with his plane and decides to keep him as a pet because he's good at that stuff. Eventually, they notice something suspiciously large and Eggman-shaped hitting the atmosphere, so the hedgehog and fox duo set out to stop Eggman from reenacting scenes from Star Wars with his [[incinerating death laser]] and stuff of that nature.&lt;br /&gt;
&lt;br /&gt;
== Zones ==&lt;br /&gt;
:Emerald Hill Zone&lt;br /&gt;
;Wait, didn't we play this level before? Oh wait, that's [[Green Hill Zone|''Green'' Hill]] Zone. Anyway, it doesn't matter all the same, because it's still painfully easy and engraved into your head. Oh, and if that wasn't enough, it's the home of the [[Stupid Little Drill Tank]], one of the most pathetic and retarded bosses in Sonic history.&lt;br /&gt;
:Chemical Plant Zone&lt;br /&gt;
;[[I warned you about them stairs, man|We warned you about those stairs]] in the first game, and now they're back to haunt you! We also are required to inform you of an indescribable purple [[water]]-like liquid that you may drown in if [[you're too slow]]. There's also some mean platforms that will just flip underneath you and drop you into said liquid. :&amp;lt;&lt;br /&gt;
:Aquatic Ruin Zone&lt;br /&gt;
;And, not content with having just one water zone, the game pits you right off the bat into yet another level plagued with mammal destroying fluids. There are also annoying pop-up enemies in the walls that try to kill you while you're already short of breath. But hey, if you stay on the high path, then [[it's totally okay]]~&lt;br /&gt;
:Casino Night Zone&lt;br /&gt;
;Those thinking Spring Yard Zone was chaotic will not like this next zone. [[Sonic Spinball|Sonic and Pinball physics]] [[Sonic Pinball Party|never quite got along]], but that wont stop the level from forcing you to use these flippers in order to get anywhere. The place is also littered with boring elevator rides and...is that &amp;quot;MILES&amp;quot; I see written on the walls?&lt;br /&gt;
:Hill Top Zone&lt;br /&gt;
;Now that you and Tails have gone through all that, you are allured by the setting of another easy hill level...until you break down the wall and see there is speed-platforming segments over lakes of boiling [[lava]]. Yeah, we don't know why it's called Hill Top either, considering you spend more time in the walls.&lt;br /&gt;
:Mystic Cave Zone&lt;br /&gt;
;The only thing you'll find mystic about this cave is why the [[crystal]]s on the walls and floors look more like [[Mystic Lettuce Zone|lettuce leaves]]. There's also a huge pit with [[spikes]] in one of the acts you can fall into if you're clumsy enough. The hole is inescapable, so Super Sonic should bring a board game with him, just in case an accident happens...&lt;br /&gt;
:Oil Ocean Zone&lt;br /&gt;
;When they said the [[world]] already reached it's peak oil, they weren't kidding: this place probably refines about 99.9% of it! Don't try to go taking a tar bath though. Not only is that unhealthy for Sonic's blue, moist skin, but it also means one less [[HUD|life in the corner of your screen]].&lt;br /&gt;
:&amp;lt;s&amp;gt;[[Hidden Palace Zone]]&amp;lt;/s&amp;gt;&lt;br /&gt;
;And here, the plot takes a dramatic twist when we learn Tails is actually the guardian of the [[Master Emerald]]! ...Oh wait, you broke it to get into that [[series of tubes]] that doesn't work. [[Derp]].&lt;br /&gt;
:&amp;lt;s&amp;gt;Wood Zone&amp;lt;/s&amp;gt;&lt;br /&gt;
;It's a zone...made of wood...that isn't complete. What did you expect?&lt;br /&gt;
:&amp;lt;s&amp;gt;[[Genocide City Zone]]&amp;lt;/s&amp;gt;&lt;br /&gt;
;YAY MASS MURDER! YAY SONIC FALLING TO HIS DOOM!...Okay moving on.&lt;br /&gt;
:Metropolis Zone&lt;br /&gt;
;The only zone in the game with 3 acts, evil renegade [[Staryu]] will try to shoot you down with [[Spike Cannon]] while you twist some nuts at extreme speeds...and that sounded totally [[wrong]]. It's also kinda happy and anticlimactic for Eggman's Base, yeah? Well, that's why there's the next zone...&lt;br /&gt;
:Sky Chase and Winged Fortress Zone&lt;br /&gt;
:Yep, the very first pointless [[Tornado]] segment. And all the small animals you free here fall helplessly to their doom anyway when you kill the badniks. Once you get onto the giant airship though, things are a little different. Being the first airship level, it sets the difficulty standard pretty high, so hopefully your blind jumping skills don't suck by this point.&lt;br /&gt;
:Death Egg&lt;br /&gt;
;[[The Ultimate Showdown of Ultimate Destiny]]! Sadly, you wont be force-choking Eggman, because he runs into a giant mech suit and tries to sit on you. Sonic must deal fatal blows to the robot's groin in order to ensure his own safety, since Eggman was actually smart enough not to put any rings nearby. Also beware of evil Sonic robots.&lt;/div&gt;</summary>
		<author><name>Chao</name></author>	</entry>

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