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		<id>http://cw.nanako.moe/w/index.php?action=history&amp;feed=atom&amp;title=Rubberband_AI</id>
		<title>Rubberband AI - Revision history</title>
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		<updated>2026-07-08T00:06:40Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://cw.nanako.moe/w/index.php?title=Rubberband_AI&amp;diff=10010&amp;oldid=prev</id>
		<title>Keiji: ontology</title>
		<link rel="alternate" type="text/html" href="http://cw.nanako.moe/w/index.php?title=Rubberband_AI&amp;diff=10010&amp;oldid=prev"/>
				<updated>2011-07-22T10:12:16Z</updated>
		
		<summary type="html">&lt;p&gt;ontology&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 10:12, 22 July 2011&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;[#ontology [kind topic] [cats Gaming]]&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Rubberband AI''' is where the [[computer-controlled opponent]](s) in a [[video game]] increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in [[RPG]]s because otherwise you'd never get enough [[experience points]] to [[level up]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Rubberband AI''' is where the [[computer-controlled opponent]](s) in a [[video game]] increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in [[RPG]]s because otherwise you'd never get enough [[experience points]] to [[level up]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Gaming]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Keiji</name></author>	</entry>

	<entry>
		<id>http://cw.nanako.moe/w/index.php?title=Rubberband_AI&amp;diff=6817&amp;oldid=prev</id>
		<title>Keiji: Created page with ''''Rubberband AI''' is where the computer-controlled opponent(s) in a video game increase their strength or skill proportional to your own. This can be extremely annoying...'</title>
		<link rel="alternate" type="text/html" href="http://cw.nanako.moe/w/index.php?title=Rubberband_AI&amp;diff=6817&amp;oldid=prev"/>
				<updated>2010-07-25T16:20:01Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;&amp;#39;&amp;#39;&amp;#39;Rubberband AI&amp;#39;&amp;#39;&amp;#39; is where the &lt;a href=&quot;/w/index.php?title=Computer-controlled_opponent&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Computer-controlled opponent (page does not exist)&quot;&gt;computer-controlled opponent&lt;/a&gt;(s) in a &lt;a href=&quot;/wiki/Video_game&quot; title=&quot;Video game (InstanceClass, 11)&quot; class=&quot;kind-instance&quot;&gt;video game&lt;/a&gt; increase their strength or skill proportional to your own. This can be extremely annoying...&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Rubberband AI''' is where the [[computer-controlled opponent]](s) in a [[video game]] increase their strength or skill proportional to your own. This can be extremely annoying at times, but unfortunately it's pretty much a necessity in [[RPG]]s because otherwise you'd never get enough [[experience points]] to [[level up]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Gaming]]&lt;/div&gt;</summary>
		<author><name>Keiji</name></author>	</entry>

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