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		<id>http://cw.nanako.moe/w/index.php?action=history&amp;feed=atom&amp;title=Electric_element</id>
		<title>Electric element - Revision history</title>
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		<updated>2026-04-09T16:43:06Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://cw.nanako.moe/w/index.php?title=Electric_element&amp;diff=12913&amp;oldid=prev</id>
		<title>Chao at 08:23, 26 May 2012</title>
		<link rel="alternate" type="text/html" href="http://cw.nanako.moe/w/index.php?title=Electric_element&amp;diff=12913&amp;oldid=prev"/>
				<updated>2012-05-26T08:23:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 08:23, 26 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;[#ontology [kind topic] [cats Element]]&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;[#ontology [kind topic] [cats Element]]&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Electric''' (or '''Thunder''' and '''Lightning''') is on of many [[element]]s, representing electricity and the manipulation of it. It is a traditional element in most [[RPG]]s, though what it is strong and weak against varies from game to game. For example, in [[Kingdom Hearts]], electricity doesn't have any special property other than absorbing itself, but in [[Pokemon]], common sense is applied to determine [[Earth element]] as it's weakness, and [[Water element]] as the element it beats. Most anything with an Electric attribute will usually cause [[Paralysis SE|Paralysis]] as a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Status &lt;/del&gt;effect]], making it pretty damn cool.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Electric''' (or '''Thunder''' and '''Lightning''') is on of many [[element]]s, representing electricity and the manipulation of it. It is a traditional element in most [[RPG]]s, though what it is strong and weak against varies from game to game. For example, in [[Kingdom Hearts]], electricity doesn't have any special property other than absorbing itself, but in [[Pokemon]], common sense is applied to determine [[Earth element]] as it's weakness, and [[Water element]] as the element it beats. Most anything with an Electric attribute will usually cause [[Paralysis SE|Paralysis]] as a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;status &lt;/ins&gt;effect]], making it pretty damn cool.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Known Electric Adepts ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Known Electric Adepts ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chao</name></author>	</entry>

	<entry>
		<id>http://cw.nanako.moe/w/index.php?title=Electric_element&amp;diff=12909&amp;oldid=prev</id>
		<title>Chao at 06:05, 26 May 2012</title>
		<link rel="alternate" type="text/html" href="http://cw.nanako.moe/w/index.php?title=Electric_element&amp;diff=12909&amp;oldid=prev"/>
				<updated>2012-05-26T06:05:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: white; color:black;&quot;&gt;
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:05, 26 May 2012&lt;/td&gt;
		&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;[#ontology [kind topic] [cats Element]]&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;lt;[#ontology [kind topic] [cats Element]]&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Electric''' (or '''Thunder''' and ''Lightning''') is on of many [[element]]s, representing electricity and the manipulation of it. It is a traditional element in most [[RPG]]s, though what it is strong and weak against varies from game to game. For example, in [[Kingdom Hearts]], electricity doesn't have any special property other than absorbing itself, but in [[Pokemon]], common sense is applied to determine [[Earth element]] as it's weakness, and [[Water element]] as the element it beats. Most anything with an Electric attribute will usually cause [[Paralysis SE|Paralysis]] as a [[Status effect]], making it pretty damn cool.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Electric''' (or '''Thunder''' and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/ins&gt;''Lightning''') is on of many [[element]]s, representing electricity and the manipulation of it. It is a traditional element in most [[RPG]]s, though what it is strong and weak against varies from game to game. For example, in [[Kingdom Hearts]], electricity doesn't have any special property other than absorbing itself, but in [[Pokemon]], common sense is applied to determine [[Earth element]] as it's weakness, and [[Water element]] as the element it beats. Most anything with an Electric attribute will usually cause [[Paralysis SE|Paralysis]] as a [[Status effect]], making it pretty damn cool.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Known Electric Adepts ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Known Electric Adepts ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chao</name></author>	</entry>

	<entry>
		<id>http://cw.nanako.moe/w/index.php?title=Electric_element&amp;diff=12908&amp;oldid=prev</id>
		<title>Chao: Created page with &quot;&lt;[#ontology [kind topic] [cats Element]]&gt; '''Electric''' (or '''Thunder''' and ''Lightning''') is on of many elements, representing electricity and the manipulation of it. It...&quot;</title>
		<link rel="alternate" type="text/html" href="http://cw.nanako.moe/w/index.php?title=Electric_element&amp;diff=12908&amp;oldid=prev"/>
				<updated>2012-05-26T06:04:44Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;[#ontology [kind topic] [cats Element]]&amp;gt; &amp;#39;&amp;#39;&amp;#39;Electric&amp;#39;&amp;#39;&amp;#39; (or &amp;#39;&amp;#39;&amp;#39;Thunder&amp;#39;&amp;#39;&amp;#39; and &amp;#39;&amp;#39;Lightning&amp;#39;&amp;#39;&amp;#39;) is on of many &lt;a href=&quot;/wiki/Element&quot; title=&quot;Element (ConceptClass, 5)&quot; class=&quot;kind-concept&quot;&gt;elements&lt;/a&gt;, representing electricity and the manipulation of it. It...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;[#ontology [kind topic] [cats Element]]&amp;gt;&lt;br /&gt;
'''Electric''' (or '''Thunder''' and ''Lightning''') is on of many [[element]]s, representing electricity and the manipulation of it. It is a traditional element in most [[RPG]]s, though what it is strong and weak against varies from game to game. For example, in [[Kingdom Hearts]], electricity doesn't have any special property other than absorbing itself, but in [[Pokemon]], common sense is applied to determine [[Earth element]] as it's weakness, and [[Water element]] as the element it beats. Most anything with an Electric attribute will usually cause [[Paralysis SE|Paralysis]] as a [[Status effect]], making it pretty damn cool.&lt;br /&gt;
&lt;br /&gt;
== Known Electric Adepts ==&lt;br /&gt;
*[[Ralie]]&lt;br /&gt;
*[[Witch (Madou Monogatari)|Witch]]&lt;br /&gt;
*[[Rider]] (Though technically her storm magic can also include [[Wind element]] and Water element.)&lt;br /&gt;
*Larxene&lt;br /&gt;
*[[Tails]] (In [[Sonic Heroes]] and [[Sonic Battle]])&lt;br /&gt;
*[[Pikachu]]&lt;/div&gt;</summary>
		<author><name>Chao</name></author>	</entry>

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